CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutSign UpSign In
hrydgard

CoCalc provides the best real-time collaborative environment for Jupyter Notebooks, LaTeX documents, and SageMath, scalable from individual users to large groups and classes!

GitHub Repository: hrydgard/ppsspp
Path: blob/master/libretro/libretro_d3d.h
Views: 1401
1
/* Copyright (C) 2010-2016 The RetroArch team
2
*
3
* ---------------------------------------------------------------------------------------------
4
* The following license statement only applies to this libretro API header (libretro_vulkan.h)
5
* ---------------------------------------------------------------------------------------------
6
*
7
* Permission is hereby granted, free of charge,
8
* to any person obtaining a copy of this software and associated documentation files (the
9
* "Software"),
10
* to deal in the Software without restriction, including without limitation the rights to
11
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12
* and to permit persons to whom the Software is furnished to do so, subject to the following
13
* conditions:
14
*
15
* The above copyright notice and this permission notice shall be included in all copies or
16
* substantial portions of the Software.
17
*
18
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
19
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22
* LIABILITY,
23
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
*/
26
27
#ifndef LIBRETRO_DIRECT3D_H__
28
#define LIBRETRO_DIRECT3D_H__
29
30
#include "libretro.h"
31
32
#ifdef HAVE_D3D11
33
34
#include <d3d11.h>
35
#include <D3Dcompiler.h>
36
37
#define RETRO_HW_RENDER_INTERFACE_D3D11_VERSION 1
38
39
struct retro_hw_render_interface_d3d11
40
{
41
/* Must be set to RETRO_HW_RENDER_INTERFACE_D3D11. */
42
enum retro_hw_render_interface_type interface_type;
43
/* Must be set to RETRO_HW_RENDER_INTERFACE_D3D11_VERSION. */
44
unsigned interface_version;
45
46
/* Opaque handle to the d3d11 backend in the frontend
47
* which must be passed along to all function pointers
48
* in this interface.
49
*/
50
void* handle;
51
ID3D11Device *device;
52
ID3D11DeviceContext *context;
53
D3D_FEATURE_LEVEL featureLevel;
54
pD3DCompile D3DCompile;
55
};
56
57
58
#endif
59
60
#endif /* LIBRETRO_DIRECT3D_H__ */
61
62